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Storage Hunters Open World Mutations

Storage Hunters Open World mutations attach to items pulled from lockers and change how much those items sell for. Some mutations are straightforward value boosts, such as Gold at 4x, Diamond at 8x, Hologram at 15x, and Void at 35x. Others change value by smaller percentages, lower the price, or rely on the live sale number before the multiplier is clear. Multiple mutations stack additively, so the final sale value comes from the base item plus all applied modifiers.

All Mutations In Storage Hunters Open World

Mutations are item modifiers that change sell value and visual appearance, turning normal locker loot into higher or lower profit finds.

What Counts as a Mutation

A mutation is a named modifier on an item, not a separate item. Examples include Antique, Silver, Spotless, Gold, Ancient, Firefly, Corrupted, Shocked, Wet, Diamond, Gem, Chrome, Timeless, Hologram, and Void. The visual treatment is useful for recognition, but the multiplier is what changes the sale call.

Mutation Multiplier Priority

Multiplier is the first decision point. Void sits at 35x, Hologram at 15x, Chrome and Timeless at 12x, Gem at 10x, Diamond at 8x, and several effects sit near 5x or 6x. Dirty goes below base value, so a mutated label does not always mean a better sale.

How Stacking Changes Profit

Mutation stacking is additive rather than multiplicative. The modifier effects add into the item value calculation instead of multiplying every mutation together. A stacked item is worth chasing when the base item is already valuable; weak base loot limits the final sale.

Mutation Labels With Weaker Sale Math

Huge, Rainbow, and Secret are real mutation labels, but their exact multipliers are not settled. Their visuals identify the item, while Hologram and Void give a cleaner sale-value call because their high multipliers are already clear.

Mutations FAQ

What is the highest settled mutation in Storage Hunters Open World?

Void has the highest obtainable multiplier at 35x. Hologram, Chrome, Timeless, Gem, and Diamond are also high-value mutations when the base item is worth selling.

Do mutations multiply together?

Mutation stacking is additive. Multiplying every mutation together overstates the final sale value.

Can a mutation lower item value?

Yes. Dirty lowers an item's sell value below its base price, so a mutation name alone is not enough to call a sale better.

Which mutation details change sale value?

The mutation name, multiplier, visual treatment, stacking behavior, and base item value decide whether it belongs near Gold, Diamond, Hologram, or Void.