Antique
Antique is a Storage Hunters mutation with a listed 2x multiplier; it matters most when the base item already looks profitable.
other
Ancient is a Storage Hunters mutation with a listed 5x multiplier; it matters most when the base item already looks profitable.
Ancient is worth treating as a second look when the base item already has value. The listed multiplier is 5x, so the first decision is not whether the label looks rare; it is whether the item underneath has enough base value to beat the locker price after hauling. The name reads like an older collectible roll, so it feels best on accessories, decor, or rare-looking finds that already sell well. A cheap item with Ancient can still end as a small sale, while a rare accessory, collectible, or other expensive find can become the reason the locker pays out. Stacked mutations read better as sale math than as label hunting. Ancient adds its 5x value beside the other labels on the same item, then the result gets compared with three things already on screen: the bid price, the space left in the vehicle, and the cash needed for the next auction. That keeps the call tied to the current run. The practical ending is a bid ceiling that follows the item card: higher when sale value supports the price, lower when the base item, space cost, or cash stack does not.
Ancient appears as a mutation label on items won from storage locker auctions. It is not a shop purchase and it is not something a player can force onto a chosen item. After a locker opens, the item card shows whether Ancient landed on that item. Exact roll odds are not confirmed yet, so the safer run read is to price the items that actually appear and let the 5x label change the cash read only after the base item passes its own check.
Ancient changes the sale read on the item carrying it to a listed 5x multiplier. On a strong base item, that can move the item ahead of plain pieces in the same haul. On a weak base item, the label still has limits because the final return starts from the base price. When Ancient stacks with other labels, the better item is the one that returns more cash for the bid and vehicle space it consumes, not the one with the longest label string.
Antique is a Storage Hunters mutation with a listed 2x multiplier; it matters most when the base item already looks profitable.
Timeless is a Storage Hunters mutation with a listed 12x multiplier; it matters most when the base item already looks profitable.
Cobwebbed is a Storage Hunters mutation with a listed 1.2x multiplier; it matters most when the base item already looks profitable.
Corrupted is a Storage Hunters mutation with a listed 6x multiplier; it matters most when the base item already looks profitable.
Void is a Storage Hunters mutation with a listed 35x multiplier; it matters most when the base item already looks profitable.
Moonlit is a Storage Hunters mutation with a listed 1.5x multiplier; it matters most when the base item already looks profitable.
The bid read starts with the base item. If the base item is weak, Ancient may still leave the sale too small for a high bid. If the base item is rare or expensive, the 5x label can become the reason to protect that item in the vehicle. The final call is whether the whole haul beats the price after vehicle space is counted.
For stacked items, Ancient is one part of the final sale read. A shorter label chain on a high-value item can beat a longer chain on cheap loot. The player-friendly comparison is cash returned per bid and per vehicle slot.
Ancient has a listed 5x sell-value multiplier.
Ancient can appear as a mutation label on items won from storage locker auctions. Exact roll odds are not confirmed yet.
Ancient is worth a higher bid when the base item is valuable enough for 5x to beat the auction cost and vehicle space.
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